Fix for AudioContext not existing in Safari
This commit is contained in:
+10
-6
@@ -999,7 +999,8 @@ export default class RoomClient
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logger.debug('resumeAudio()');
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logger.debug('resumeAudio()');
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try
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try
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{
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{
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await this._audioContext.resume();
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if (AudioContext)
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await this._audioContext.resume();
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store.dispatch(
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store.dispatch(
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stateActions.setAudioSuspended({ audioSuspended: false }));
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stateActions.setAudioSuspended({ audioSuspended: false }));
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@@ -1508,12 +1509,15 @@ export default class RoomClient
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}
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}
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});
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});
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this._audioContext = new AudioContext();
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if (AudioContext)
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// We need to provoke user interaction to get permission from browser to start audio
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if (this._audioContext.state === 'suspended')
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{
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{
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store.dispatch(stateActions.setAudioSuspended({ audioSuspended: true }));
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this._audioContext = new AudioContext();
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// We need to provoke user interaction to get permission from browser to start audio
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if (this._audioContext.state === 'suspended')
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{
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store.dispatch(stateActions.setAudioSuspended({ audioSuspended: true }));
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}
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}
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}
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}
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}
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catch (error)
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catch (error)
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