added signInRequired in joinDialog
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@@ -1315,6 +1315,13 @@ export default class RoomClient
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break;
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}
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case 'signInRequired':
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{
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store.dispatch(stateActions.setSignInRequired(true));
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break;
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}
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case 'roomReady':
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{
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store.dispatch(stateActions.toggleJoined());
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@@ -53,6 +53,14 @@ export const setInLobby = (inLobby) =>
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};
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};
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export const setSignInRequired = (signInRequired) =>
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{
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return {
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type : 'SET_SIGN_IN_REQUIRED',
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payload : { signInRequired }
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};
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};
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export const setAccessCode = (accessCode) =>
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{
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return {
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@@ -198,7 +198,16 @@ const JoinDialog = ({
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:
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<Typography variant='h6'>
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<div className={classes.green}> Ok, you are ready</div>
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The room is looked - hang on until somebody lets you in ...
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{ room.signInRequired ?
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<div>
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The room is empty!
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You can Log In to start the meeting or wait until the host joins.
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</div>
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:
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<div>
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The room is locked - hang on until somebody lets you in ...
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</div>
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}
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</Typography>
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}
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@@ -252,6 +261,7 @@ export default withRoomContext(connect(
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{
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return (
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prev.room.inLobby === next.room.inLobby &&
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prev.room.signInRequired === next.room.signInRequired &&
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prev.settings.displayName === next.settings.displayName &&
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prev.me.loginEnabled === next.me.loginEnabled &&
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prev.me.loggedIn === next.me.loggedIn &&
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@@ -5,6 +5,7 @@ const initialState =
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state : 'new', // new/connecting/connected/disconnected/closed,
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locked : false,
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inLobby : false,
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signInRequired : false,
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accessCode : '', // access code to the room if locked and joinByAccessCode == true
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joinByAccessCode : true, // if true: accessCode is a possibility to open the room
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activeSpeakerId : null,
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@@ -66,6 +67,13 @@ const room = (state = initialState, action) =>
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return { ...state, inLobby };
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}
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case 'SET_SIGN_IN_REQUIRED':
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{
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const { signInRequired } = action.payload;
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return { ...state, signInRequired };
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}
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case 'SET_ACCESS_CODE':
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{
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const { accessCode } = action.payload;
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@@ -1,5 +1,7 @@
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const EventEmitter = require('events').EventEmitter;
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const Logger = require('./Logger');
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const config = require('../config/config');
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const logger = new Logger('Lobby');
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@@ -89,6 +91,9 @@ class Lobby extends EventEmitter
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this._notification(peer.socket, 'enteredLobby');
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if (config.requireSignInToAccess && !peer.authenticated && !super.isLocked)
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this._notification(peer.socket, 'signInRequired');
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this._peers.set(peer.id, peer);
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peer.on('authenticationChanged', () =>
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@@ -83,6 +83,11 @@ class Room extends EventEmitter
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this._handleAudioLevelObserver();
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}
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isLocked()
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{
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return this._locked;
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}
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close()
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{
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logger.debug('close()');
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